入学要求 Requirement:
学术要求:2.1 (Upper 2nd class honours degree or international equivalent)
英语要求:IELTS 6.0 (with no less than 5.0 in any element)
学费 Tuition Fee:2011/2012 £14,970
课程特征 Course Features:
Human-Computer Interaction (HCI) is a distinctive branch of computer science dedicated to understanding the relationship between people and computers, and to enabling systems designers and software engineers to develop computing applications that better respond to the needs of customers, clients and end-users. Related terms include human-centred design, interactive systems design, user experience design, user interface design, and usability engineering.
Whatever your background, whether you are a software engineer seeking to further develop professional skill and competence or someone with little or no experience of systems design, if you believe that people should be at the heart of computing and are interested in shaping our digital future to meet human need, then this is the course for you.
课程内容 Course Content :
Modules are offered by the School of Computer Science and the Faculty of Engineering. Compulsory modules provide a foundation in Human-Computer Interaction, and a range of optional modules provide the opportunity for more advanced study.
During semester one, you must take two compulsory modules:
•Introduction to Human Computer Interaction
• Studying Human Performance
Students with a computer science background must also take an additional compulsory module in Cognitive Ergonomics in Design, and choose 20 credits from the following options:
• Computer Vision
• Industrial Ergonomics
• Physical Ergonomics
• Simulation and Digital Human Modeling
Students from a non-computer science background must take an additional compulsory module in computer programming - either Introduction to Computer Programming or Programming, depending on previous experience and individual preference - before choosing a maximum of 30 credits from the following options:
• Cognitive Ergonomics in Design
• Computer Vision
• Industrial Ergonomics
• Physical Ergonomics
• Simulation and Digital Human Modeling
During semester two, all students take compulsory modules in:
• Contemporary Issues in Human Factors and Interactive Systems
• Human-Computer Systems
• Methods for Understanding Users in Computer Science
• Ubiquitous Computing
Students also choose 30 credits from the following optional modules:
• Advanced Methods in Human Factors
• Computer Graphics Applications
• Games
• Health, Safety and Risk
• Mobile Device Programming
• New Media Design
• Vision Systems and Applications