入学要求 Requirement:
学术要求: Entry requirement details
•You will need a UK honours degree or equivalent in Computing, Technology, Engineering or Science that includes development of programming skills in Java, C++ or similar. Applicants with relevant employment experience or other relevant qualifications will also be considered.
英语要求:International students will need IELTS 6.5 or TOEFL 560, although other English Language qualifications may be taken into consideration.
学费 Tuition Fees:2011/2012 £10,950
课程特征 Course Features:
This course is designed to meet the increasing demand for postgraduates with the high-level skills needed to help create new computerised games for the leisure and education industries.
Games development companies are finding it difficult to recruit staff with software engineering skills. Games development is a highly competitive market and to compete companies need highly qualified people to maintain their cutting-edge status within the global games industry. This also enables them to exploit new discoveries in software and computer architecture technologies. As a result, career prospects for Computer Games Systems graduates are excellent.
Why study at Nottingham Trent University?
Students in the School of Science and Technology have use of a new, purpose-built £8 million building, which offers state-of-the-art teaching and research facilities specific to the subjects taught in the School. This includes exceptional computing resources, multimedia editing suites and specialist labs for imaging, networks and communications. As well as the facilities within the School the whole campus benefits from free WiFi access.
MSc Computer Games Systems is taught by highly experienced staff members, many of whom are involved with cutting-edge research that ensures their teaching remains at the forefront of computing technology.
Coupled with the strength of our teaching and facilities is the direct relevance of the MSc Computer Games Systems course content. You will have the chance to learn a range of software engineering techniques for games, ranging from low-level programming languages for fast games to high-level and computer network environments for distributed games. This will enable you to build and develop your specialist knowledge in the area(s) of gaming that excite your interest.
The taught part of the course will give you the high quality academic knowledge in games prototyping, artificial intelligence and 3D algorithms that is now in demand within the global games industry.
课程内容 Course Content:
The course includes the following taught elements:
•3D Algorithms
•Advanced Software Engineering
•Artificial Intelligence for Games
•Games Prototyping
•Major Project
•Research Methods
•Software Engineering for Games Design.
On completion of the taught elements of the course you will then have the opportunity to undertake an MSc topic. This gives you 15 week to concentrate full time on any area of games programme that interests you and apply what you have learnt to a specific problem. Projects can be undertaken in conjunction with games companies and this is actively encouraged.
教学与评估 Teaching and Assessment:
Assessment
All modules are assessed by coursework only.